-- 1.0.1 --
This is a small bugfix / balance patch for Myths & Magic

-- Balance --

- Increased damage of the following spells by 2 (1 heart) per level
    - Retrieval
    - Quake
    - Spark
    - Thunderbolt
    - Shadow

- Increased damage of Burst & Thunderbolt by 1 (0.5 Heart) per level

- Rebalanced Icicle
    - Reduced Range by 25% (12 blocks to 8 blocks)
    - Increased Damage (0.6 -> 1 | 1.2 -> 2 | 2.4 -> 3)

- Reduced the cooldown time for the following spells
    - Terraform
    - Hellfire
    - Quake
    - Thunderbolt

- Raised the damage of the Fangangler from 6 to 7 (don't laugh)

- Raised the durability of amulets from 64 to 100

- Elemental Masks no longer provide protection value

- Boosted the protection value of Azsilva Armour to be inline with Diamond (though it still lacks the armour toughness)

-- Bug Fixes --

- Fixed an issue with the `/testallscrolls` command

- Fixed the sound for Amethyst Splash Potions not playing correctly in some scenarios